There are a total of 14 errands in the base game, each one counting towards 0.5% completion. Side quests started in Sunfall - Available during Deep Secrets of the EarthĪn errand is a type of side quest that typically has weaker narratives and requires less direct action on the part of the player. Side quests started in Meridian - Available during The City of the Sun Side quests started in the Sundom - Available after A Seeker at the Gates Side quests started in the Sacred Land - Available after The Womb of the Mountain Side quests started in the Embrace - Available after Lessons of the Wild Side quests marked with an asterisk count towards the secret trophy, "All Allies Joined", and should be completed before resting during the main quest, The Looming Shadow. The introductory quest, Into the Frozen Wilds, counts for 1% Frozen Wilds completion, and the remaining eight quests count for 3.75% Frozen Wilds completion each. There are an additional nine side quests in The Frozen Wilds. There are 22 side quests in the base game, each counting toward 1% game completion. They are typically started by speaking to non-player characters, although some can be started in other ways. Side quests are optional missions which are not required to complete the main questline. The first quest becomes available during The City of the Sun, and the last quest must be completed prior to The Looming Shadow. These quests must be completed in the following order. The first quest becomes available during A Seeker at the Gates, and the second quest must be completed prior to To Curse the Darkness. Upon completion of the final quest, The Face of Extinction, the game will reset to a state just prior to starting the penultimate quest, The Looming Shadow, although you will retain any items or XP acquired during the final quest. The main quests are compulsory missions and without completing them, the game and storyline cannot continue. How to Save: Quick Save vs.There are a total of 22 main quests in the game, of which 21 (all except The Looming Shadow) count for 1% game completion each.Best Control Layout and Button Mapping Guide.Flashpoint Choices: Do Choices Affect the Story?.PS5 Upgrade Guide: How to Update From PS4 to PS5.What's Included in the Frozen Wilds DLC?. Cauldron ZETA: Video Walkthrough and Tips.Cauldron XI: Video Walkthrough and Tips.Cauldron RHO: Video Walkthrough and Tips.Cauldron SIGMA : Video Walkthrough and Tips.This leads to the 3rd Power Cell needed to complete the Ancient Armory Quest. Once players get to Faro's Office at the top of Maker's End, there will be additional handholds leading up to the very top. If all goes well, the Machine should fall before it can even engage you in combat. While the Deathbringer slowly powers up, ignore the rest of the enemies and start hammering away at the side guns using Hardpoint Arrows. Use Hardpoint Arrows Against the Deathbringer's Guns Ignite the canisters using Fire Arrows while hiding in Tall Grass to set off explosions that can kill multiple enemies. Use Fire Arrows on Cultist DredgersĬultist Dredgers are human enemies made distinct by the dual Blaze canisters strapped to their backs. Purchase this Very Rare Hunter Bow from the Merchants in Meridian, or as early as the Merchant located in the Carja Border Fort during the quest A Seeker at the Gates. They are particularly effective against the Deathbringer Machine you fight later in the mission, especially with damage modifications on the bow. The Shadow Hunter Bow unlocks the use of Hardpoint Arrows. Tips and Strategies Purchase the Shadow Hunter Bow Left with more questions than answers, have Aloy speak to the Mysterious Voice named Silence before descending the tower. Scan each one to learn more about Sobeck and the fate of the Old Ones. Scan the Datapoints and Watch the Holograms.ģ Datapoints will recovered. Scan it with your Focus and examine the object to retrieve information on Sobeck. Sobeck.īeside the snowed-in table is a hunk of metal called an FAS Executive Data Storage. Search Faro's Office for information about Dr.
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